• Make the most of the options you have

    Life is a series of necessary restrictions, Iron Bull. The small-minded beat against every wall they find. The wise learn to make the most of the options they have.

    — Vivienne, Dragon Age: Inquisition

    Although this is a video game quote, I find it particularly relevant to design.

  • Isn’t it fantastic

    Later that day, I asked Ive about an Apple design that shares the new campus’s formal simplicity: the circular “hockey puck” mouse that was included with the first iMacs. Many found it hard to control, and it is widely considered a design failure. Ive didn’t accept that description. He referred to different schools of thought about arms, wrists, and mice. “Everything we make I could describe as being partially wrong, because it’s not perfect,” he said, and he described the wave of public complaint that accompanies every release. He went on, “We get to do it again. That’s one of the things Steve and I used to talk about: ‘Isn’t this fantastic? Everything we aren’t happy about, with this, we can try and fix.’ ”

    — Ian Parker, The Shape of Things to Come

    I’ve been slowly working my way through the New Yorker’s recent piece on Jonathan Ive. A bunch of quotes have stood out, but this one in particular really resonates with me.

  • Frank Chimero on Massimo Vignelli

    Design isn’t just battling ugliness. It’s also an unending fight for beauty, balance, consistency, and parity, because the world devolves into an ugly, imbalanced, inconsistent, and unequal place unless we are vigilant. Beauty has a role in the good life, so designers like Massimo chip away at their corner: visuals. I’m in that corner, too, with my tiny rock hammer.

    — Frank Chimero, Massimo and Me

  • Time Tracking and Burnout

    If we had a way of tracking these qualitative burnout factors, rather than merely the hours we spend on our work, we could better understand how much we’re pushing people, and how far our employees are from their own personal sweet spots. We could allocate projects in a way that best matches how people work, rather than treating them (both people and projects) as fungible commodities. If we had a tool that sacrificed hourly precision for holistic accuracy, we’d suddenly understand a lot more about our “capacity”.

    — Geordie Kaytes, “Time Tracking: What Do We Think We’re Measuring?

  • Blurring the lines

    There are many advantages to platforms, like WordPress and its ilk, that handle this kind of work for you (not the least of which is you don’t need years of experience as a web developer to prepare for it). But they also restrict your ability to change and experiment with the structure and organization of your writing. They imagine a line separates the authoring and editorial work from the design and production. I don’t much care for that line. And I don’t want anything to prevent me from crossing it.

    — Mandy Brown, Index Cards

    The quote jumped out at me, because in the past couple cycles, WordPress has been working to blur the line that separates “authoring and editorial” from “design and production.” We’ve been working on better integration of media, the possibility of front-end editing, and looking at new and better ways to give users control of their content. Maybe one day soon we can get rid of the line entirely. It’s something to strive for, at least.

  • Simplicity through thoughtful reduction

    In The Laws of Simplicity John Maeda posits, “The simplest way to achieve simplicity is through thoughtful reduction. When in doubt, just remove. But be careful of what you remove.” The final warning is important. Removing things often leads to simplicity merely because the user has fewer items to process. But removing visual cues that help the user mentally process the interface — such as graphical elements that group items, that differentiate buttons and labels and that make things stand out — could do exactly the opposite by giving the user more work to do. So, rather than guide the design by style, guide it by principle.

    ~ Dmitry Fadeyev, Authentic Design

  • Listening to Shame

    “Vulnerability is the birthplace of innovation, creativity, and change.”
    – BrenĂ© Brown, Listening to Shame

  • How Donald Norman predicted the iPhone

    Would you like a pocket-size device that reminded you of each appointment and daily event? I would. I am waiting for the day when portable computers become small enough that I can keep one with me at all times. I will definitely put all my burdens upon it. It has to be small. It has to be convenient to use. And it has to be relatively powerful, at least by today’s standards. It has to have a full, standard typewriter keyboard and a reasonably large display. It needs good graphics, because that makes a tremendous difference in usability, and a lot of memory—a huge amount, actually. And it should be easy to hook up to the telephone  I need to connect it to my home and laboratory computers. Of course, it should be relatively inexpensive.

    – Donald Norman, The Design of Everyday Things

  • Where design intersects with magic

    There are many ways of seeing. Each has an element of truth, but none is the whole truth. If you limit yourselves to one way of seeing, one truth, you will limit your power. …You must be flexible. You must be willing to learn from different sources. And you must always remember that the truths you see are incomplete.

    ~ The Thirteenth Child, Patricia Wrede

  • From The Great Discontent, @zeldman on Flash (and asking for help)

    I was reading Jeffrey Zeldman’s interview on The Great Discontent and this quote stuck out:

    Another thing—don’t be afraid to ask for help. I sucked at Flash and I’m glad web standards won for many reasons, but one selfish reason is because I found Flash unpleasant to use as a creative tool. I simply didn’t understand it well enough, but I was at a professional level where I couldn’t go to a community college and take a Flash course. Someone would say, “There’s Jeffrey Zeldman taking a remedial Flash class.” You have to find a way to keep learning and not get trapped in whatever imaginary status you have.

    – Jeffrey Zeldman

     

    I just found this really amusing and wanted to share.